C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software by Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm

C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software



C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software pdf free




C# - Gang Of Four - Design Patterns, Elements Of Reusable Object Oriented Software Erich Gamma, John M. Vlissides, Ralph Johnson, Richard Helm ebook
ISBN: 0201634988, 9780201634983
Format: pdf
Page: 551
Publisher: Addison-Wesley Professional


Jon Bentley The "Gang of Four" — Richard Helm, Erich Gamma, Ralph Johnson, John Vlissides — authors of Design Patterns: Elements of Reusable Object-Oriented Software (Addison-Wesley, 1995). In this article their twenty-three design patterns are described with links to UML of the twenty-three design patterns described by the Gang of Four. Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides are known as the Gang of Four (GoF). The term “design patterns” originates from a book published in 1994, Design Patterns: Elements of Reusable Object-Oriented Software. Anders Hejlsberg, compiler writer, author of Turbo Pascal, Delphi, and C#. I'm still working my way through the early stages of the Gang of Four's Design Patterns: Elements of Reusable Object-Oriented Software, and this time I went to. Dobb's Journal's Excellence in Programming Awards 1998, Jonathan Erickson, March 1, 1998. They wrote an influential book titled Design Patterns, Elements of Reusable Object-Oriented Software. Dobb's Excellence in Programming Award 2001, Jonathan Erickson, May 1, 2001. I began myself writing a series of Delphi examples aiming to explain the classic design patterns as defined in "Design Patterns (Elements of reusable Object-Oriented Software)" by the "Gang of Four" (GOF). Delphi's implementation of interfaces lacks of either a garbage collector (as C# or Java do (ab)use), or at least a native weak reference support (as with Apple's ARC model). The Gang of Four are the four authors of the book, "Design Patterns: Elements of Reusable Object-Oriented Software". World code, it is more difficult than expected. Each pattern description includes a link to a more detailed article describing the design pattern and including a UML diagram, template source code and a real-world example programmed using C#. I never finished the series for lack of time. In the past 6 months, I have been reading and studying the well-known book Design Patterns, Elements of Reusable Object-Oriented Software by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (GOF).